Flip 3 coins. Put a number of cards up to the number of heads from your discard pile into your hand.
Slurpuff
Slurpuff’s fur contains a lot of air, making it soft to the touch and lighter than it looks.
| Supertype | Pokémon |
|---|---|
| Subtype | Stage 1 |
| HP | 110 |
| Types | Psychic |
| Attack | Follow the Scent |
| Attack cost | Colorless |
| Artist | Saya Tsuruta |
| Rarity | Rare |
| Pokédex | 685 |
| Evolves from | Swirlix |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Sun & Moon
Search your deck for up to 2 Fairy Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
Rebel Clash
This Pokémon was born from sweet-smelling particles in the air. Its body is made of cream.
Crimson Invasion
It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.
Flashfire
Individuals each play different roles in driving Heatmor, their natural predator, away from their colony.
Produtos Relacionados
Sword & Shield
After captivating opponents with its sweet scent, it lashes them with its thorny whips.
Sword & Shield
Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Sword & Shield
Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.
Sword & Shield
Only female Salazzle exist. They emit a gas laden with pheromones to captivate male Salandit.
Sword & Shield
There's a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
Sword & Shield
It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.



