If your opponent’s Active Pokémon has any Special Energy attached, this attack does 80 more damage.
Honchkrow
Its goons take care of most of the fighting for it. The only time it dirties its own hands is in delivering a final blow to finish off an opponent.
| Supertype | Pokémon |
|---|---|
| Subtype | Stage 1 |
| HP | 130 |
| Types | Darkness |
| Attack | Voltage Dive |
| Attack cost | Darkness |
| Artist | Miki Tanaka |
| Rarity | Uncommon |
| Pokédex | 430 |
| Evolves from | Murkrow |
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Sun & Moon
It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
Base
It uses its whiskers to maintain its balance. It seems to slow down if they are cut off.
Scarlet & Violet
Heal 60 damage from this Pokémon. During your next turn, this Pokémon can’t retreat.
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Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
There's a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
Sword & Shield
When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.
Sword & Shield
Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.
Sword & Shield
A constant collector of information, this Pokémon is very smart. Very strong is what it isn't.
Sword & Shield
It emits psychic energy to observe and study what's around it—and what's around it can include things over six miles away.
Sword & Shield
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Sword & Shield
Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.



