Steam Siege
Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.
Steam Siege
Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves.
Steam Siege
The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Steam Siege
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Steam Siege
Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.
Steam Siege
Its paws conceal sharp claws. If attacked, it suddenly extends the claws and startles its enemy.
Steam Siege
Inflating its poison sacs, it fills the area with an odd sound and hits flinching opponents with a poison jab.
Steam Siege
Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
Steam Siege
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Steam Siege
Litwick shines a light that absorbs the life energy of people and Pokémon, which becomes the fuel that it burns.
Steam Siege
These Pokémon are called the "Signpost for Wandering Spirits." Children holding them sometimes vanish.
Steam Siege
Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.
