Discard a random card from your opponent’s hand.
Thwackey
When it’s drumming out rapid beats in battle, it gets so caught up in the rhythm that it won’t even notice that it’s already knocked out its opponent.
| Supertype | Pokémon |
|---|---|
| Subtype | Stage 1 |
| HP | 100 |
| Types | Grass |
| Attack | Knock Off |
| Attack cost | Grass |
| Artist | Kouki Saitou |
| Rarity | Uncommon |
| Pokédex | 811 |
| Evolves from | Grookey |
| Evolves to | Rillaboom |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Kalos Starter Set
A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.
Paradox Rift
The two swords employ a strategy of rapidly alternating between offense and defense to bring down their prey.
Lost Thunder
These Pokémon were once near extinction due to poaching. Following protective regulations, there is now an overabundance of them.
Guardians Rising
To avoid attack, it mimics a tree. It will run off if splashed with water, which it hates.
Base
Although small, its venomous barbs make this Pokémon dangerous. The female has smaller horns.
Paradox Rift
It resembles a mysterious object mentioned in an old book. There are only two reported sightings of this Pokémon.
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Sword & Shield
Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Sword & Shield
There's a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
Sword & Shield
The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.
Sword & Shield
A constant collector of information, this Pokémon is very smart. Very strong is what it isn't.
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It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.
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After captivating opponents with its sweet scent, it lashes them with its thorny whips.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
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Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.



