Choose 2 of your opponent’s Pokémon and put 2 damage counters on each of them.
Spectrier
It probes its surroundings with all its senses save one—it doesn’t use its sense of sight. Spectrier’s kicks are said to separate soul from body.
| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 120 |
| Types | Psychic |
| Attack | Night Footsteps |
| Attack cost | Psychic |
| Artist | Narumi Sato |
| Rarity | Rare Holo |
| Pokédex | 897 |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Roaring Skies
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Cosmic Eclipse
Its movements are powered by a mysterious energy. It has continued to move since ancient times, so its power may soon run out.
Phantom Forces
These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.
Paradox Rift
This Pokémon can pick up the scent of a Veluza just over 65 feet away and will hide itself in the sand.
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Sword & Shield
There's a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
Sword & Shield
It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth.
Sword & Shield
It is said to live 1,000 years, and each of its tails is loaded with supernatural powers.
Sword & Shield
It emits psychic energy to observe and study what's around it—and what's around it can include things over six miles away.
Sword & Shield
Attach up to 3 Fire Energy cards from your discard pile to your Pokémon in any way you like.
Sword & Shield
Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.
Sword & Shield
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Sword & Shield
It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.



