Draw a card for each of your Houndour in play.
Houndour
To corner prey, they check each other’s location using barks that only they can understand.
| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 60 |
| Types | Fire |
| Attack | Team Hunt |
| Attack cost | Colorless |
| Artist | Ken Sugimori |
| Rarity | Common |
| Pokédex | 228 |
| Evolves to | Houndoom |
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Sun & Moon
The three horns that extend from its beak attest to its power. The leader has the biggest horns.
Flashfire
It uses the different poisons in each hand separately when it attacks. The stronger its aroma, the healthier it is.
Fusion Strike
It's very sensitive to danger. The sound of Corviknight's flapping will have Bunnelby digging a hole to hide underground in moments.
Lost Origin
This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging.
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Sun & Moon
It is said that the red part of its forehead grants supernatural powers to those who posses one, so it was over-hunted in the past.
Sun & Moon
As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.
Sun & Moon
The sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine.
Sun & Moon
They often gather near places frequented by electric Pokémon in order to avoid being attacked by bird Pokémon.
Sun & Moon
Its wings and antennae don't cope well with moisture. After a rain, it faces sunward to dry off.
Sun & Moon
Its long, striking legs aren't just for show but to be used to kick with skill. In victory, it shows off by kicking the defeated, laughing boisterously.
Sun & Moon
Its shell is filled with its soft innards. It doesn't move much because of the risk it might carelessly spill its innards out.



