Supertype | Pokémon |
---|---|
Subtype | Stage 1 |
HP | 90 |
Types | Fire |
Attack | Smash Kick |
Attack cost | Fire |
Artist | kodama |
Rarity | Uncommon |
Pokédex | 256 |
Evolves from | Torchic |
Evolves to | Blaziken |
Combusken
During a battle, the hot flame in its body increases. Its kicks have outstanding destructive power.
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
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Address:
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Evolving Skies
It relies on sound in order to monitor what's in its vicinity. When angered, it will attack without ever changing the direction it's facing.
Crimson Invasion
It loves iron ore. Groups of them fight for territory by bashing one another with their steel bodies.
Chilling Reign
When it's drumming out rapid beats in battle, it gets so caught up in the rhythm that it won't even notice that it's already knocked out its opponent.
Dragon Majesty
Its reckless leaps make it easy pickings for predators. On the bright side, many Pokémon enjoy longer life spans, thanks to Magikarp.
Paldea Evolved
Move all damage counters from 1 of your Benched Pokémon to your opponent’s Active Pokémon.
Base
A timid Fairy Pokémon that is rarely seen. It will run and hide the moment it senses people.
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Discard the top card of your deck. If that card is a Fire Energy card, this attack does 90 more damage.
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Its flowers give off a relaxing fragrance. The stronger its aroma, the healthier the Roselia is.
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When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.
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When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.
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Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.
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Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.
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Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
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It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.