| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 70 |
| Types | Darkness |
| Attack | Bite |
| Attack cost | Colorless |
| Artist | 0313 |
| Rarity | Common |
| Pokédex | 551 |
| Evolves to | Krokorok |
Sandile
The desert gets cold at night, so when the sun sets, this Pokémon burrows deep into the sand and sleeps until sunrise.
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Silver Tempest
Its goons take care of most of the fighting for it. The only time it dirties its own hands is in delivering a final blow to finish off an opponent.
Crimson Invasion
Discard the top 5 cards of your deck. If any of those cards are Energy cards, attach them to this Pokémon.
Paradox Rift
No records exist of this species being caught. Data is lacking, but the Pokémon's traits match up with an object described in an old book.
BREAKthrough
Hiding in people's shadows at night, it absorbs their heat. The chill it causes makes the victims shake.
Sword & Shield
It makes frightening noises with its poison-filled cheek sacs. When opponents flinch, Croagunk hits them with a poison jab.
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Sword & Shield
It emits psychic energy to observe and study what's around it—and what's around it can include things over six miles away.
Sword & Shield
With noises that could be mistaken for the rattles of maracas, it creates an upbeat rhythm, startling bird Pokémon and making them fly off in a hurry.
Sword & Shield
Discard the top card of your deck. If that card is a Fire Energy card, this attack does 90 more damage.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
They lay their eggs deep inside their nests. When attacked by Heatmor, they retaliate using their massive mandibles.
Sword & Shield
Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.
Sword & Shield
It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.



