Search your deck for up to 2 Fighting Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
Medicham
Through yoga training, it gained the psychic power to predict its foe’s next move.
| Supertype | Pokémon |
|---|---|
| Subtype | Stage 1 |
| HP | 110 |
| Types | Fighting |
| Attack | Battle Step |
| Attack cost | Fighting |
| Artist | Kouki Saitou |
| Rarity | Uncommon |
| Pokédex | 308 |
| Evolves from | Meditite |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Lost Origin
Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.
Fates Collide
They intently observe both Trainers and Pokémon. Apparently, they are looking at something only Gothita can see.
Sword & Shield
Discard the top card of your deck. If that card is an Energy card, this attack does 90 more damage, and attach that card to this Pokémon.
Sun & Moon
These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.
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Sword & Shield
Attach up to 3 Fire Energy cards from your discard pile to your Pokémon in any way you like.
Sword & Shield
As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
If any of your Grass Pokémon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.
Sword & Shield
A constant collector of information, this Pokémon is very smart. Very strong is what it isn't.
Sword & Shield
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.
Sword & Shield
It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.



