Search your deck for up to 3 Water Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Mantine
If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.
| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 110 |
| Types | Water |
| Attack | Water Reserve |
| Attack cost | Water |
| Artist | Jumpei Akasaka |
| Rarity | Uncommon |
| Pokédex | 226 |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
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Address:
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2345GT Utrecht
Paradox Rift
This attack does 50 damage for each Energy attached to all of your opponent’s Pokémon.
Scarlet & Violet
An underpowered, pathetic Pokémon. It may jump high on rare occasions but never more than seven feet.
Sun & Moon
They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.
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Sword & Shield
Discard the top card of your deck. If that card is a Fire Energy card, this attack does 90 more damage.
Sword & Shield
When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.
Sword & Shield
After captivating opponents with its sweet scent, it lashes them with its thorny whips.
Sword & Shield
It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth.
Sword & Shield
They lay their eggs deep inside their nests. When attacked by Heatmor, they retaliate using their massive mandibles.
Sword & Shield
A constant collector of information, this Pokémon is very smart. Very strong is what it isn't.
Sword & Shield
Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.
Sword & Shield
As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.



