Search your deck for a Psychic Energy card and attach it to 1 of your Pokémon. If you go second and it’s your first turn, instead search for up to 3 Psychic Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.
Cresselia
Those who sleep holding Cresselia’s feather are assured of joyful dreams. It is said to represent the crescent moon.
| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 120 |
| Types | Psychic |
| Attack | Crescent Glow |
| Attack cost | Psychic |
| Artist | Toyste Beach |
| Rarity | Rare Secret |
| Pokédex | 488 |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Evolutions
Blue plant vines cloak the Pokémon's identity in a tangled mass. It entangles anything that gets close.
Scarlet & Violet
This Pokémon uses its psychic powers while it sleeps. The contents of Abra's dreams affect the powers that the Pokémon wields.
Brilliant Stars
This attack does 40 more damage for each Prize card your opponent has taken.
Sun & Moon
If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward.
Brilliant Stars
This Pokémon emits ultrasonic waves from a protrusion on either side of its head to probe pitch-dark caves.
Brilliant Stars
It constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water.
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The cotton on the head of this Pokémon can be spun into a glossy, gorgeous yarn—a Galar regional specialty.
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The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.
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Its venom sacs produce a fluid that this Pokémon then heats up with the flame in its tail. This process creates Salandit's poisonous gas.
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It whirls around in the wind while singing a joyous song. This delightful display has charmed many into raising this Pokémon.
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There's a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
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By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
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It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.
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Search your deck for up to 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.



