This Pokémon does 50 damage to itself.
| Supertype | Pokémon |
|---|---|
| Subtype | MEGA |
| HP | 220 |
| Types | Fire |
| Attack | Crimson Dive |
| Attack cost | Fire |
| Artist | 5ban Graphics |
| Rarity | Rare Holo EX |
| Pokédex | 6 |
| Evolves from | Charizard-EX |
Vendor Information
- Store Name: DutchGem
- Vendor: DutchGem
-
Address:
gekkestraat
179
2345GT Utrecht
Sun & Moon
This attack does 10 more damage for each damage counter on this Pokémon.
XY
Search your deck for a Lightning Energy card and attach it to this Pokémon. Shuffle your deck afterward. If you attached Energy in this way, switch this Pokémon with 1 of your Benched Pokémon.
Obsidian Flames
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
Silver Tempest
When its fighting spirit is set alight, the flames around its waist become especially intense.
Scarlet & Violet
The horns on its head provide a strong power that enables it to sense people's emotions.
Lost Thunder
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
Tutustu myös
Kalos Starter Set
A Pokémon with a persistent nature, it chases its chosen prey until the prey becomes exhausted.
Kalos Starter Set
Opponents who stare at the flashing of the light-emitting spots on its body become dazed and lose their will to fight.
Kalos Starter Set
The water stored inside the tuft on its head is full of nutrients. It waters plants with it using its tail.
Kalos Starter Set
The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.
Kalos Starter Set
They knock down flying prey by firing compressed water from their massive claws like shooting a pistol.
Kalos Starter Set
It will always obey the commands of a skilled Trainer. Its behavior arises from its living in packs in ancient times.
Kalos Starter Set
It can't stop itself from chasing moving things, and it runs in a circle, chasing its own tail.
Kalos Starter Set
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.



