Search your deck for a Caterpie and put it onto your Bench. Then, shuffle your deck.
Caterpie
Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls.
| Supertype | Pokémon |
|---|---|
| Subtype | Basic |
| HP | 50 |
| Types | Grass |
| Attack | Flock |
| Attack cost | Colorless |
| Artist | Mitsuhiro Arita |
| Rarity | Common |
| Pokédex | 10 |
| Evolves to | Metapod |
Vendor Information
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- Vendor: DutchGem
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Flashfire
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
XY
Vivillon with many different patterns are found all over the world. These patterns are affected by the climate of their habitat.
Lost Thunder
Most people raise it for its milk, but it's quite tough and strong, so it's also well suited for battle.
Sun & Moon
The frills on either side of its head have cells that generate electricity when exposed to sunlight.
151
An ancient picture scroll shows that people were captivated by its movement as it ran through prairies.
Sun & Moon
Six of them form a single Pokémon. Should one of the six be lost, the next morning there will once more be six.
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Sword & Shield
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Sword & Shield
Often found in gardens, this Pokémon has hairs on its body that it uses to assess its surroundings.
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The faster a Thwackey can beat out a rhythm with its two sticks, the more respect it wins from its peers.
Sword & Shield
It is said to live 1,000 years, and each of its tails is loaded with supernatural powers.
Sword & Shield
A constant collector of information, this Pokémon is very smart. Very strong is what it isn't.
Sword & Shield
It emits psychic energy to observe and study what's around it—and what's around it can include things over six miles away.
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By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Sword & Shield
It scatters cotton all over the place as a prank. If it gets wet, it'll become too heavy to move and have no choice but to answer for its mischief.



